Step into a colossal battlefield where giants reign supreme in Godzilla: Omniverse—a thrilling 2D action game focused on massive monster-on-monster warfare. With an extensive roster of monsters—ranging from underdogs to apex titans—players will face off in adrenaline-pumping duels or chaotic team matchups where strategy and raw power collide.
This is more than just smashing and bashing; it’s about mastering your monster, executing tactical moves, and using the environment to your advantage. Are you ready to claim your spot as the ultimate kaiju champion?
Diverse Combat System
Every monster comes equipped with:
· Basic and heavy attacks
· Crouch and jump variants for additional tactical depth
· Grab-based attacks for dramatic takedowns
· Ranged beam fights to outsmart enemies from afar
This creates an ever-evolving fight system where players must adapt their tactics on the fly.
Unique Special Abilities & Fury Attacks
Each kaiju has a unique skill set, bringing its own flavor to combat. At the heart of each monster's potential is the "Fury" attack—a game-changing, ultra-powerful move that can shift the tides of any battle when used at the right moment. Timing your Fury could be the difference between glorious victory and crushing defeat.
Interactive Environments
Battles aren't confined to flat stages. Some arenas feature destructible buildings that act as environmental hazards. Throw an enemy into a skyscraper, and watch it collapse on them—or use crumbling debris to your advantage. The world itself is a weapon, adding another layer of chaos and fun.
Tiered Monster System & Team Strategy
Not all monsters are created equal—some are powerhouses, others are weaker yet more agile. But don’t count the little guys out! The game allows for tier-based balancing, letting:
· A weak monster team up with others to challenge a stronger foe
· A dominant titan go solo against multiple underdogs
This asymmetrical setup allows for creative matchups and endlessly replayable battles.
Join the Community
For updates, announcements, and bug reporting, join the growing community on Discord: https://discord.gg/NxuauvdPyY
FAQs
1. What platforms will Godzilla: Omniverse be available on?
Currently, Godzilla: Omniverse is being developed for PC, with potential console versions being considered in the future.
2. Can I play with friends in multiplayer mode?
Multiplayer modes are planned, including both local and online options, allowing players to team up or battle each other in monster mayhem.
3. Are all monsters balanced?
Monsters vary in strength, but the game uses a tier system. Weaker monsters can team up to fight stronger ones, keeping gameplay balanced and strategic.
4. What is a “Fury” attack?
A Fury attack is a powerful, character-specific move that can turn the tide of battle. It’s the most devastating ability in a monster’s arsenal.
5. How do environments affect gameplay?
Certain stages include destructible buildings that act as hazards. Throwing a monster into a structure can deal extra damage or change the flow of battle.
Version History
v4.6.6—8 Jul, 2024
. Added os type in version stamp
. Updated SDKs
. Fixed a sound bug for Moguera detaching
. Fixed a minor bug with Hedorah retreat
. Fixed issues with MV Rodan's pummel special
. Added automatic cloud saving in arcade mode battle plan screen
v4.6.5—26 May, 2024
. Fixed an issue with some melee specials causing locking after bouncing away from an opponent
. Nerfed G70s damage
. Nerfed Godzilla199X damage and health
v4.6.4—13 May, 2024
. Screen orientation can now change when flipping the device (180 degrees, landscape)
. Fixed burrowing glitch causing locking
. Fixed SpaceG hovering and trap bugs
. Fixed G80s grab special bug
. Fixed AI not holding down breath attacks when POWER hold option is set
. Fixed a few locking issues
. Filius' shield nerfed - it now does zero damage and only hits the enemy once per use