Embark on a dynamic real-world hunting experience as fearsome monsters from a fantasy realm appear in your surroundings and challenge you to battle, strategize, and conquer in short, action-packed encounters. This immersive adventure blends mobile gameplay with augmented reality and location-based interactivity, offering thrilling solo or team-based hunts on the move.
Live Monster Hunting in the Real World
- Discover and battle formidable monsters appearing in different habitats like forests, deserts, and swamps
- Track down oversized creatures using real-time mapping and location-based data
- Team up with fellow hunters for cooperative battles or challenge monsters solo
Augmented Reality Encounters
- Activate your camera to experience monsters rendered in augmented reality
- View lifelike recreations of iconic beasts in real-world environments
- Capture monster sightings through AR photo mode to share your hunting feats
Combat Adapted for Mobile Play
- Engage in fluid battles with tap-based controls optimized for mobile screens
- Learn weapon mechanics and exploit monster weaknesses through quick and intuitive gestures
- Enjoy visually rich graphics tailored for smartphones without compromising on performance
Timed Hunting Challenges
- Participate in 75-second battle windows requiring sharp reflexes and smart strategy
- Use crafted armor sets and weapons to maximize impact within limited time
- Practice and master gameplay elements for efficient monster takedowns
Adventure Sync Tracking
- Use Paintballs to mark monsters while moving through the city, even when offline
- Let your Palico companion passively track creatures as you go about your day
- Hunt tagged monsters later at your convenience to keep the experience seamless
Persistent Progress and Equipment Crafting
- Forge powerful gear from monster materials to enhance future battle success
- Customize armor and weapons based on preferred playstyle and encounter types
- Level up skills and refine strategies to confront increasingly difficult opponents
Frequently Asked Questions
Q: Do I need to be actively playing to find monsters?
A: No, you can mark monsters using Paintballs or via Palico tracking during passive play.
Q: Can monsters appear anywhere in the world?
A: Yes, creatures spawn based on real-world geography and designated habitat zones.
Q: Is the AR camera required for gameplay?
A: No, the AR feature is optional and used for visualizing monster encounters.
Q: Are hunts limited to a time window?
A: Yes, each combat session lasts 75 seconds, encouraging fast-paced action.
Q: Can I hunt monsters with others?
A: Yes, cooperative multiplayer is supported for group monster battles.
Q: How do I unlock new gear?
A: Defeated monsters drop materials needed to craft armor and weapons.
Q: Does the game require constant internet connection?
A: Internet is needed for syncing and some features, but offline tracking is possible through Adventure Sync.
Q: Can I replay previous hunts?
A: Marked monsters can be re-engaged based on availability or timing.
Q: Do different environments affect gameplay?
A: Yes, monster types vary by habitat such as swamp, desert, or forest.
Q: Is there any storyline or quest progression?
A: Battles and equipment progression form the basis of long-term game advancement.
Version History
v103.0 ---- 29 Jul 2025
You may now select riftborne monsters in the Monster Tracker
After slaying the first monster in a Hunt-a-thon, you may now access that Hunt-a-thon from a faraway distance
For certain kinds of group hunts, you will now be able to see the region of each participating hunter
v101.0 ---- 01 Jul 2025
Monsters that are part of a currently ongoing event now display an icon for easier visibility
From the material gathering screen, you can now use your smartphone's map application to find the route to any gathering point
v100.0 ---- 12 Jun 2025
Hunting monsters marked with Paintballs now counts towards quests requiring slaying monsters in specific habitats
You may now gather materials from Hunt-a-thon points and Elder Dragon Interception points
A button has been added to the Trial Quests screen that transitions to the exchange hub