Me is King: Farming Empire offers a playful, prehistoric idle tycoon experience where players take on the role of a Stone Age ruler shaping the destiny of a tribe through humorous decisions, resource management, and empire expansion. Combining quirky character behavior with day-to-day settlement control, the game blends casual tapping mechanics with strategy-driven progression and pet rearing to create a delightfully light-hearted simulation set in a primeval world of lumber, farms, and evolving cavemen society.
Kingdom Building and Idle Decisions
- Act as a Stone Age king and choose how to develop your tribal settlement
- Make decisions that can either grow your empire or trigger chaotic outcomes
- Assign roles such as farmers, lumber gatherers, cookie makers, and hunters to your villagers
- Watch your city evolve based on choices and the balance of resources you provide
Resource Management System
- Farm prehistoric crops and collect lumber to construct buildings and upgrade infrastructure
- Monitor production cycles and allocate villagers to maximize efficiency across tasks
- Manage multiple resource streams such as cookies, wood, and pet care to sustain growth
- Assign jobs intelligently as villagers specialize in certain tasks over time
Pet Raising and Dino Breeding
- Raise Stone Age pets including dinosaurs in a charming daily care system
- Feed pets cookies and observe their animated responses and growth patterns
- Breed pets for bonuses and entertainment as part of your empire's ecosystem
- Interact with pets to receive small rewards or boost village morale
Simplified Controls and Game Flow
- Tap to select tasks and simulate outcomes as time progresses
- Let the game run idle while villagers complete assigned duties
- Return to make new decisions and unlock story events based on elapsed time
- Easy-to-understand interface suitable for casual gameplay and younger audiences
Visual Style and Time Progression
- Features bright, cartoonish art depicting villagers, pets, and Stone Age landscapes
- Day-night cycle and time passage influence gameplay events and productivity
- Enjoy watching your empire gradually transform with minimal input and playful humor
Unique Gameplay Tone
- Emphasizes comedy through “not-very-smart kings” and exaggerated villager reactions
- Encourages experimentation and discovery through wacky consequences and unpredictable outcomes
- Built to amuse as much as simulate, making it ideal for relaxed, humorous play
Frequently Asked Questions
Q: Can I assign villagers specific tasks?
Yes, villagers can be placed in roles like farming, lumber gathering, or cookie making.
Q: Are decisions important to gameplay progression?
Yes, your choices directly affect how your empire evolves and whether it thrives or falters.
Q: Do pets play a role in the game?
Yes, you can breed and raise pets like dinosaurs to support and entertain your village.
Q: Is the game idle or interactive?
It’s primarily an idle game, but includes decision-making and task assignments for active play.
Q: Does the game have a story progression?
Yes, events unfold based on decisions and time-based developments in your empire.
Q: Can I lose progress from making bad decisions?
Poor choices can lead to setbacks, but the game is designed to be forgiving and humorous.
Q: Is this suitable for casual play?
Absolutely, the game features simple mechanics and light-hearted content.
Q: Is time important in the game?
Yes, in-game time affects village tasks, resource cycles, and development milestones.
Version History
v0.26.6 —— 7 Nov 2025
Museum Upgrade Expanded • New Chest Drop System: defeat diverse Prehistoric Beasts to earn rewards • Rare Artifact Collection: gather unique fragments and complete display pieces • Exhibit completed artifacts publicly in your personalized Museum
v0.26.5 —— 7 Sep 2025
Same updates as v0.26.6—focused on prehistoric combat and artifact-based progression
v0.26.4 —— 5 Jan 2025
Same updates as v0.26.6—artifact display and museum expansion features